SIGGRAPH 2025

SIGGRAPH 2025 in Vancouver, Canada marked our biggest mixer yet at the incredible Portside Pub! The event kicked off with a presentation by Epic Games, spotlighting advanced rigging workflows and new features in Unreal Engine 5.6. From there, the space transformed into a lively mixer with over 550 creators and practitioners coming together throughout the evening to make connections and have amazing conversations!

Made possible by our hosts Epic Games, Puget Systems, NVIDIA, with sponsorship support from The Sequence Group, Animatrik, ArtStation, and Waterproof. And student volunteers from SCAD and Texas A&M!

The next day, we had a standing-room only Birds of a Feather session focused on “Cameras You Can’t See, Hold of Touch: Building Cinematic Cameras Across Games, VFX, and Animation”!

Birds of a Feather

Speakers: Jim Geduldick (Spaceboy Labs), Brett Ineson (Animatrik Film Design), Adam Myhill (Black Eye Technologies), Erin Olorenshaw (Respawn Entertainment), Matthew Ward (Gearbox Entertainment)

SGC Mixer

Presented by Epic Games & Puget Systems

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