
Founding
The Society for Game Cinematics (SGC) was launched in July 2022 by the original group of founders coming together from many different backgrounds, disciplines, and studios:
DORI ARAZI - BRIAN HORN - EMILY HSU - MARIANNE HAYDEN
MATTHEW WARD - LINA HALPER - GREG MITCHELL - MARTY STOLTZ
SGC was formed to create a dedicated space for discussion and recognition of the work of game cinematics. This group has since grown to be a community bringing together thousands of cinematics professionals through in-person and virtual initiatives worldwide.
It is our mission to:
Connect professionals in the cinematic field who have demonstrated a high standard of creative ability in order to exchange ideas, discuss techniques, and foster a sense of community
Define the essence of cinematics and encourage the advancement of visual storytelling in games
Support and encourage technological advancements in the field
Attract new talent to the industry through education, mentorship, and promotion of cinematics as a singular artform
Recognize the achievement of excellence in the art and industry of game cinematics and virtual experiences
Honor and preserve the history and development of game cinematics
Advocate for an increase in diversity and promote the benefits of inclusive practices across the industry
The Society for Game Cinematics is not organized for the purposes of making a profit nor for bargaining for labor benefits.